We take the brief. We ship the product.
Eight lines of work, one team. We take a project from the brief to the release and stay on after it.
- 01
Games, end to end
From a prototype of the mechanic to the release. We write the client and the real-time server, the multiplayer, a self-updating launcher and a back office for a live game. Our own MMO, Rendwar, runs on this stack.
What you get
- A game client for Windows and macOS
- A real-time server and multiplayer
- A self-updating launcher with signed builds
- A back office and tools for a live game
- Release on Steam
- 02
Websites and landings
Sites that open instantly and stay in mind: scroll-driven animation, scenes cut from video, several languages, search and speed from day one. This site is our example.
What you get
- Design for every screen
- Scroll animation and video scenes
- Several languages and SEO
- Forms, mail and analytics
- Hosting, domain and certificates
- 03
Web apps and SaaS
Accounts, admin panels, subscriptions and payments, a public API. We build so the product holds up as it grows, from the first user to thousands.
What you get
- User accounts and admin panels
- Plans, subscriptions and payments
- A public API with documentation
- Roles, access and an audit log
- Analytics and reports
- 04
Desktop apps
Lightweight software on Tauri and Rust: quick to start, small to download, with auto-updates and signed builds the system trusts.
What you get
- An app for Windows and macOS
- Auto-updates
- Signed and notarized builds
- Installers and release channels
- 05
Backend and DevOps
Servers, databases and queues that hold up at the peak. We set up Docker, monitoring, backups and deployments, and close the server to everything it does not need.
What you get
- APIs and services on Node.js
- PostgreSQL and Redis
- Docker and deployment
- Monitoring, logs and backups
- Server hardening and TLS
- 06
Web3 and crypto
Wallets, on-chain analytics, exchange APIs and crypto payments on Solana and EVM chains. Our own product here is XCA.
What you get
- Wallet connections
- On-chain analytics and indexing
- Payments in SOL, USDC and other tokens
- Exchange API integrations
- 07
Telegram bots
Bots for sales, support and alerts, mini apps with payments right inside Telegram, and an admin panel for your team.
What you get
- Bots and mini apps
- Payments in Telegram
- Alerts and broadcasts
- An admin panel and stats
- 08
Interface design
Interfaces that are clear to use: from the screen map to a design system that is easy to grow. For games, websites and apps.
What you get
- Research and a screen map
- Prototypes
- Interface design
- A design system and components
How we can work together
- When the task is clear
A project, end to end
We agree on the scope, the time and the budget before we start. We work in stages, and each ends with a demo.
- When the product grows and changes
A dedicated team
Developers and a designer work at your product’s pace. You pay for the hours spent and get a report every week.
- When the product is already live
Support and growth
We take over a finished product: fixes, updates, the server and new features.
Open at every step
- 1
Brief and estimate
We go through the task and estimate time and budget for free.
- 2
Prototype
We show the key mechanic or screen before building the rest.
- 3
Development in stages
A demo after every stage, so you see what you pay for.
- 4
Launch
We deploy, set up monitoring and backups, and hand over access.
- 5
Support
We stay after the release: fixes, updates, what comes next.
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NDA
Signed before you tell us the details.
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Your code, your rights
You get the source code and every right to the result.
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Documentation
Another team can pick the project up without us.
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Warranty
Our own bugs after the launch are fixed at our cost.
What people usually ask
How much does a project cost?
It depends on the scope. Describe the task in the brief: we estimate the time and the budget for free and propose a plan in stages.
How does payment work?
In stages. We agree on the plan before we start, and every stage ends with a demo, so you see what you pay for.
Who owns the code?
You do. We hand over the source code, the access and every right to the result.
Will you sign an NDA?
Yes, before you tell us the details.
What if the requirements change?
That is normal. We estimate a change before taking it on, and you decide what to do next.
Do you work with clients abroad?
Yes. We speak English or Ukrainian and work remotely.
What happens after the launch?
We stay on: our own bugs are fixed at our cost, and we look after the server and grow the product if you need it.
Have a task in mind?
Tell us about it in the brief. The estimate is free.